For one of my university projects I have set out to make a game ready character model to be a playable character in '
Sunset Overdrive'. After lots of research into the art style of the game and many,
many reference images, I set out to make a male character with a heavy rock/metal influence in his design.
Inspired by this concept artwork by
Vasili Zorin, (shown below) I really liked the colour palet of this concept and even more so the patches covering the character's jacket.
So after gathering enough resources to feel that I could comfortably model a character fit to belong in
'Sunset Overdrive', I began sculpting in Zbrush, retopping in 3Ds Max and texturing in Substance Painter.