In the second week of my first 3rd year project, I ran into some issues here and there trying to make the creature look as authentically 80's horror as I could without making it goofy looking. Attempting to make the creature genuine and scary with its proportions was perhaps the hardest part for me.
Some of the issues I ran into included making the rib cage too small at first and the head too large in comparison the the rather average length arms even though I'd exaggerated them in my concept.
So far, this is my 3D model in Zbrush and I'm very much enjoyng pushing the idea of melting skin on the monster creature.
Monday, October 14, 2019
Wednesday, October 9, 2019
First Week of 3rd year!
In my first week I've started to pan the first project of the year: an 80's themed monster creature to be 3D modelled and textured myself.
I've taken inspiration from this original artwork from Sergio Sandoval as the direction my model is going to go in.

On the left is the concept inspiration I've been working from, and on the right is my initial concept sketch of the monster creature. I've also taken inspiration from the Demogorgon from 'Stranger Things' and the Pale Man from 'Pan's Labyrinth'.
I've taken inspiration from this original artwork from Sergio Sandoval as the direction my model is going to go in.

On the left is the concept inspiration I've been working from, and on the right is my initial concept sketch of the monster creature. I've also taken inspiration from the Demogorgon from 'Stranger Things' and the Pale Man from 'Pan's Labyrinth'.
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